> For the complete documentation index, see [llms.txt](https://enigma-games.gitbook.io/wargods-online-design-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enigma-games.gitbook.io/wargods-online-design-wiki/game-mechanics/combat-system.md).

# Combat System

![](/files/Y2d4IXHoK1gAVH8Pa03A)

The Combat system consists of two teams facing off until all players on one side are defeated. To achieve victory, players must outplay their opponents by strategically using their characters abilities and optimizing their use of Action Points. Players only control their character during combat even when using Mercenaries.

**Damage Types**

Damage types have no inherent advantages but provide tactical options

* Physical - Increases with Strength
* Mental - Increases with Wisdom
* Control - Increases with Wisdom
* Range - Increases with Strength
