> For the complete documentation index, see [llms.txt](https://enigma-games.gitbook.io/wargods-online-design-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enigma-games.gitbook.io/wargods-online-design-wiki/formulas/damage/damage-formula.md).

# Damage Formula

* Physical = 7000 - ((200 - Strength) \* 10) - Random(0, 500 + (200 - Strength)) + (Round \* 100) + Class Modifier \* 1-(Resistance/100) \* 1.5 (Critical) + Damage Aid
* Mental = 8000 - ((200 - Wisdom) \* 10) - Random(0, 1000 + (200 - Wisdom)) + (Round \* 100) + Class Modifier \* 1-(Resistance/100) \* 1.5 (Critical) + Damage Aid
* Control = 7000 - ((200 - Wisdom) \* 10) - Random(0, 250+ (200 - Wisdom)) + (Round \* 100) + Class Modifier \* 1-(Resistance/100) \* 1.5 (Critical) + Damage Aid
* Range = 8000 - ((200 - Strength) \* 10) - Random(0, 750+ (200 - Strength)) + (Round \* 100) + Class Modifier \* 1-(Resistance/100) \* 1.5 ((Critical) + Damage Aid

Damage = baseDamge - ((200-Stat)\*10 Damage based on stats

-Random(0,RandomBase+(200-Stat)) Damage based on chance

+(Round\*100) Additive based on time

+(B)\*1 Additive based on class

-(Resistance/100)\*1.5(Random(0,100)>=( BaseCrit+(A)) ? 0:1) Additive based on slim chance

Where (A) = modified crit

Where (B) = Modified Damage
