> For the complete documentation index, see [llms.txt](https://enigma-games.gitbook.io/wargods-online-design-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enigma-games.gitbook.io/wargods-online-design-wiki/class-system/class-progression.md).

# Class Progression

At level 10 characters will be presented with the option of selecting from one of the advanced classes. Once this class is chosen it is a permanent change. During the first 10 levels, weaponry and armor of the advanced classes are available to the character to experience before choosing a path.

* Raider - Gladiator, Sorcerer, Ninja
* Defender - Guardian, Elemental, Archer
* Support - Mage, Cleric, WIzard
* Fighter - Paladin, Rogue, Stormcaller

**Leveling**

Max level of 50. Each level gives 6 Training Points that are used to increase Stats. Experience needed to proceed to the next level increase with the following formulas:

* Level x 2 (1-10)
* Level x 16 (11-25)
* Level x 32 (26-40)
* Level x 48 (41-50)
* Level x 128 (50)

After reaching level 50, players can continue to increase their levels for extra Training Points. This gives loyal players a tangible reward to continue playing at max level.
